Brawl Stars is a freemium multiplayer mobile arena fighter/party brawler/shoot ’em up video game developed and published by Supercell.
About Brawl stars
Brawl Stars is centered on shooting other players or, in some cases, AI opponents, to bring down their health and defeat them. Players can choose between several brawlers, each with their own main attacks and Super attacks, ranging from shotgun attacks (such as Shelly’s) to pistol attacks (such as Colt’s). Main attacks reload over time, and supers charge by attacking others and are often more powerful. Each brawler also has an unlockable passive ability called a Star Power that can be found in Brawl Boxes (the game’s loot chests) or the in-game shop once the brawler is at maximum level.
Three brawlers on each team try to get as many stars as possible. Stars are gained by getting kills or by grabbing the one in the center. If someone gets a kill, one more star gets added to their bounty, with the default at two stars. When they die, they give the amount of stars they are worth to the enemy team and respawn after a few seconds.
Three brawlers on each team attempt to score two goals than the other team. If a team has two goals, they win the game. If time runs out and a team has one goal but the other has zero, then they win. If they are tied, they go into the final stage, called overtime. At the end of overtime it is an official tie. Players can respawn in this mode.
Three brawlers on each team try to capture gems. In the center of the map, there is a gem mine that spawns gems every seven seconds. Gems picked up by players are dropped when they are defeated, and player can respawn in this mode. If a team picks up ten gems from the mine, a fifteen second countdown starts. If the team still has more than ten gems, and more gems than their opponents, the clock keeps running. If the clock hits zero, whoever has the most gems wins.
Three brawlers on each team try to destroy the other team’s safe. Each safe has 40000 health. Whichever team destroys the others’ safe first wins. It is a tie if they are destroyed at the same time (which is very rare), or if each safe has the same percentage after the game timer runs out. In this mode, players respawn until one team wins.
Ten brawlers (or five teams in duos) face off against each other, with the last one to survive winning the match. If someone dies, they are eliminated in solo or respawn after 15 seconds in duo. If both brawlers on a duo team die, they are eliminated. Showdown also has power cubes, which add strength to brawlers and increases their power by 400 health per cube collected. Power cubes can be found in breakable boxes with 6000 health each, spread across the map.
Three brawlers on each team try to destroy the others’ IKE turret. The IKE turret has 40000 health, and it will shoot the other team’s closest players if they are in a demarcated boundary. One way to destroy the turret is by using a robot. A robot is spawned in the back of the map, heading towards the opposing team’s IKE turret. It’s main purpose is to block damage from the IKE turret so it can be damaged by the brawlers. The robot is spawned for whichever team has the most bolts before each siege. Bolts are spawned near the center of the map and are collected by the brawlers.
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